﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RuneMasterWin8.Entities
{
    public enum ToolType
    {
        /// <summary>
        /// 积分+500
        /// </summary>
        Add500 = 1,

        /// <summary>
        /// 重置
        /// </summary>
        ReArrange = 2,

        /// <summary>
        /// 积分*2
        /// </summary>
        ScoreMutil2 = 3,

        /// <summary>
        /// 增加精神力
        /// </summary>
        CollectSprite = 4,

        /// <summary>
        /// 精神力创生
        /// </summary>
        CreateNewSpriteRune = 5,

        /// <summary>
        /// 精神力*2
        /// </summary>
        SpriteMutil2 = 6,

        /// <summary>
        /// 没有使用道具
        /// </summary>
        NoTool = 7,

        //染色石道具及其他道具后期实现
    }
}
